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KDE Developer Platform
KDE Developer Platform
  • KDE Developer Platform
    • Getting started
      • Building KDE software
        • KDE software
        • Where to find the development team
        • Learning more
        • Choose what to work on
        • Source code cross-referencing
        • Installing build dependencies
        • Set up a development environment
        • Building KDE software with kdesrc-build
        • Basic troubleshooting
        • Tips and tricks
        • IDE Configuration
          • Setting up an IDE for KDE development
          • Visual Studio Code
          • Qt Creator
          • Kate
          • KDevelop
          • CLion
          • Sublime Text
        • Building KDE software manually
        • Building KDE software with distrobox and podman
      • Kirigami
        • KDE is ours
        • Setting up and getting started
        • Explaining pages
        • Layouts, ListViews, and Cards
        • Adding actions
        • Adding a dialog
        • Using separate files
        • Next steps
        • Colors and themes in Kirigami
        • Typography
        • Actions based components
        • Page rows and page stacks
        • Scrollable pages and list views
        • Cards
        • Drawers
        • Chips
        • Dialog types
        • Controls and interactive elements
        • Form layouts
        • Inline messages
        • Action toolbars
        • Progress bars and indicators
        • List views
        • Understanding CMakeLists
        • Figuring out main.cpp
        • Connect logic to your QML user interface
        • Connect models to your QML user interface
        • About page
        • Introduction to Kirigami Addons
        • FormCard About pages
        • Form delegates in your settings pages
      • KXmlGui
        • Getting started with KXmlGui
        • Hello World!
        • Creating the main window
        • Using actions
        • Saving and loading
        • Command line interface
      • Python with Kirigami
        • Apps with QML and Python
        • Your first Python + Kirigami application
        • Creating a Python package
        • Creating a Flatpak
      • Common programming mistakes
      • Adding a new KDE project
    • Features
      • Icons
      • Configuration
        • The KConfig Framework
        • Introduction to KConfig
        • Using KConfig XT
        • KDE Frameworks 6 porting guide
        • Settings module (KCM) development
        • KConfigDialog
      • D-Bus
        • What is D-Bus practically useful for?
        • Introduction to D-Bus
        • Accessing D-Bus interfaces
        • Intermediate D-Bus
        • Creating D-Bus interfaces
        • Using custom types with D-Bus
        • D-Bus autostart services
      • Create your own mouse cursor theme
      • Session management
      • Archives
      • Desktop file
      • KAuth
        • Privilege Escalation
        • Using actions in your applications
      • KIdleTime
      • Akonadi: personal information management
        • Debugging Akonadi Resources
        • Using Akonadi in applications
      • Concurrent programming
      • Solid
      • Sonnet
    • Plasma themes and plugins
      • Getting started
      • Plasma Widget tutorial
        • How to create a plasmoid
        • Setup
        • Porting Plasmoids to KF6
        • Testing
        • QML
        • Plasma's QML API
        • Widget Properties
        • Configuration
        • Translations / i18n
        • Examples
        • C++ API
      • KWin Effects
      • Plasma Desktop scripting
        • Javascript Interaction With Plasma Shells
        • Templates
        • Examples
        • API documentation
        • Configuration keys
      • Plasma Style tutorial
        • Creating a Plasma Style quickstart
        • Understanding Plasma Styles
        • SVG elements and Inkscape
        • Background SVG format
        • System and accent colors
        • Theme elements reference
        • Porting themes to Plasma 5
        • Porting themes to Plasma 6
      • Aurorae window decorations
      • KWin scripting tutorial
        • Quick start
        • KWin scripting API
      • Wallpapers
      • Plasma comic
        • Tutorial
        • Testing and debugging
        • Examples
      • Create a custom Window Switcher
      • KRunner C++ Plugin
        • Basic Anatomy of a Runner
        • KRunner metadata format
    • Applications
      • Creating sensor faces
      • Dolphin
        • Creating Dolphin service menus
      • Kate
        • Kate plugin tutorial
      • KMines
        • Making a KMines theme
      • Writing tests
        • Appium automation testing
    • Packaging
      • Android
        • KDE on Android
        • Building applications for Android
        • Packaging and publishing applications for Android
        • Publishing on Google Play
          • Introduction
          • Packaging your app
          • Adding your app to Google Play
          • Publishing your app
          • Releasing new versions of old apps
        • Porting applications to Android
          • Basic porting
          • Making applications run well on Android
          • Metadata
      • Windows
        • Packaging and publishing applications for Windows
        • Publish your app in the Microsoft Store
          • Packaging your app for the Microsoft Store
          • Submitting your app to the Microsoft Store
      • Plasma Mobile
        • KDE on mobile devices
        • Porting a new device to Plasma Mobile
        • KDE Telephony stack
          • General Overview
          • Kernel layer
          • System daemons
            • General overview
            • Developing Telephony functionality
            • ModemManager Telephony functions
          • Session daemons
          • QML declarative plugin layer
          • KDE application layer
        • Execute applications
      • Distributing KDE software as Flatpak
        • Your first Flatpak
        • Extending your package
        • Nightly Flatpaks and Flathub
        • Testing your Flatpak
    • System administration
      • Shell scripting with KDE dialogs
      • Kiosk: Simple configuration management for large deployment
        • Abstract
        • Introduction to Kiosk
        • Kiosk keys
    • Contribute to the documentation
    • About
      • Readme
      • License
        • Creative Commons Attribution-ShareAlike 4.0 International
        • GNU General Public License 3.0 or later
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  1. KDE Developer Platform
  2. Getting started
  3. Building KDE software

KDE software

Learn how to build KDE software in multiple ways.

PreviousBuilding KDE softwareNextWhere to find the development team

Last updated 8 months ago

By joining the ranks of KDE developers, you will get to implement new features and defeat bugs both daunting and simple. Developers collaborate in teams based on what area they are working on. These can be small teams working on a single application, up to large teams working on a group of related pieces of software, or even meta-teams working on broader topics such as QA or automation. Many developers participate in more than one team.

KDE runs or participates in several mentoring programs to help new developers, including an informal list of people who are willing to help newcomers get started. See the for more details.

There are many ways in which you can build KDE software:

  • with

If you are completely new to KDE development and want to build it on Linux, you will want to first. This is KDE's most complete and best supported method for building KDE software on Linux.

The experimental tool that is planned to succeed kdesrc-build is now as well. Most instructions from the kdesrc-build tutorial mentioned above also apply to kde-builder.

If you are on a rolling release Linux distribution or just want to build a single app, you may also learn how to compile KDE software with manual CMake compilation.

If you are on a Linux distribution that is too old for the previous methods or use an immutable Linux distribution where development is only possible with containers, it is possible to develop KDE software using and .

If you are on Windows or MacOS or want to build an application for Android, KDE also provides the meta build system and package manager .

Mentoring page
kdesrc-build
kde-builder (experimental)
standalone with distro dependencies
with containers
Craft
set up a development environment with kdesrc-build
kde-builder
available for testing
Podman + Distrobox
Docker + Distrobox
Craft