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Qt6 QML Book
Qt6 QML Book
  • Qt6 QML Book
    • Preface
      • Welcome!
      • Acknowledgements
      • Authors
    • Meet Qt
      • Qt and Qt Quick
      • Qt Building Blocks
      • Qt 6 Introduction
    • Getting Started
      • Quick Start
      • Installing Qt 6 SDK
      • Hello World
      • Application Types
      • Summary
    • Qt Creator IDE
      • Qt Creator IDE
      • The User Interface
      • Registering your Qt Kit
      • Managing Projects
      • Using the Editor
      • Locator
      • Debugging
      • Shortcuts
    • Quick Starter
      • Quick Starter
      • QML Syntax
      • Core Elements
      • Components
      • Simple Transformations
      • Positioning Elements
      • Layout Items
      • Input Elements
      • Advanced Techniques
    • Fluid Elements
      • Fluid Elements
      • Animations
      • States and Transitions
      • Advanced Techniques
    • Qt Quick Controls
      • UI Controls
      • Introduction to Controls
      • An Image Viewer
      • Common Patterns
      • The Imagine Style
      • Summary
    • Model View
      • Model View-Delegate
      • Concept
      • Basic Models
      • Dynamic Views
      • Delegate
      • Advanced Techniques
      • Summary
    • Canvas
      • Canvas Element
      • Convenience API
      • Gradients
      • Shadows
      • Images
      • Transformation
      • Composition Modes
      • Pixel Buffers
      • Canvas Paint
      • Porting from HTML5 Canvas
    • Shapes
      • Shapes
      • A Basic Shape
      • Building Paths
      • Filling Shapes
      • Animating Shapes
      • Summary
    • Effects
      • Effects in QML
      • Particle Concept
      • Simple Simulation
      • Particle Parameters
      • Directed Particles
      • Affecting Particles
      • Particle Groups
      • Particle Painters
      • Graphics Shaders
      • Shader Elements
      • Fragment Shaders
      • Wave Effect
      • Vertex Shader
      • Curtain Effect
      • Summary
    • Multimedia
      • Multimedia
      • Playing Media
      • Sound Effects
      • Video Streams
      • Capturing Images
      • Summary
    • Qt Quick 3D
      • Qt Quick 3D
      • The Basics
      • Working with Assets
      • Materials and Light
      • Animations
      • Mixing 2D and 3D Contents
      • Summary
    • Networking
      • Networking
      • Serving UI via HTTP
      • Templates
      • HTTP Requests
      • Local files
      • REST API
      • Authentication using OAuth
      • Web Sockets
      • Summary
    • Storage
      • Storage
      • Settings
      • Local Storage - SQL
    • Dynamic QML
      • Dynamic QML
      • Loading Components Dynamically
      • Creating and Destroying Objects
      • Tracking Dynamic Objects
      • Summary
    • Javascript
      • JavaScript
      • Browser/HTML vs Qt Quick/QML
      • JS Language
      • JS Objects
      • Creating a JS Console
    • Qt C++
      • Qt and C++
      • A Boilerplate Application
      • The QObject
      • Build Systems
      • Common Qt Classes
      • Models in C++
    • Extending QML
      • Extending QML with C++
      • Understanding the QML Run-time
      • Plugin Content
      • Creating the plugin
      • FileIO Implementation
      • Using FileIO
      • Summary
    • Qt for Python
      • Qt for Python
      • Introduction
      • Installing
      • Building an Application
      • Limitations
      • Summary
    • Qt for MCUs
      • Qt for MCUs
      • Setup
      • Hello World - for MCUs
      • Integrating with C++
      • Working with Models
      • Summary
    • About
      • Readme
      • License
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  1. Qt6 QML Book
  2. Qt for Python

Introduction

PreviousQt for PythonNextInstalling

Last updated 9 months ago

The Qt for Python project provides the tooling to bind C++ and Qt to Python, and a complete Python API to Qt. This means that everything that you can do with Qt and C++, you can also do with Qt and Python. This ranges from headless services to widget based user interfaces. In this chapter, we will focus on how to integrate QML and Python.

Currently, Qt for Python is available for all desktop platforms, but not for mobile. Depending on which platform you use, the setup of Python is slightly different, but as soon as you have a and environment setup, you can install Qt for Python using pip. This is discussed in more detail further down.

As the Qt for Python project provides an entirely new language binding for Qt, it also comes with a new set of documentation. The following resources are good to know about when exploring this module.

  • Reference documentation:

  • Qt for Python wiki:

  • Caveats:

The Qt for Python bindings are generated using the Shiboken tool. At times, it might be of interest to read about it as well to understand what is going on. The preferred point for finding information about Shiboken is the . If you want to mix your own C++ code with Python and QML, Shiboken is the tool that you need.

Through-out this chapter we will use Python 3.7.

Python
PyPA
https://doc.qt.io/qtforpython/
https://wiki.qt.io/Qt_for_Python
https://wiki.qt.io/Qt_for_Python/Considerations
reference documentation