Visual Studio Code
Popular, customizable, has support for many programming languages.
Last updated
Popular, customizable, has support for many programming languages.
Last updated
Microsoft Visual Studio Code (VS Code) is a popular cross-platform, general-purpose, open source IDE. Thanks to its powerful extensions ecosystem it supports many languages as well as deep customization options for themes, fonts, keyboard controls, and more.
A screen recording version is available
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The KDE build tool kdesrc-build can automatically generate the configuration files needed for VS Code to work with KDE projects.
To enable this feature, first ensure that kdesrc-build
is installed and configured; then enable the feature in the kdesrc-build
configuration file (located at ~/.config/kdesrc-buildrc
by default) - ensure these options are in the global
section and set to true
:
With these settings, projects built by kdesrc-build
will have the hidden .vscode
folder created in their source directory; for example, for KCalc this would be kde/src/kcalc/.vscode
.
The configuration files are generated when a project is built or rebuilt with kdesrc-build
. If you have already built the project you want to work on before enabling the generate-vscode-project-config
option, make sure to rebuild it before opening it in VS Code.
We will use KCalc as an example.
Tip The [Command Palette](https://code.visualstudio.com/docs/getstarted/userinterface#\_command-palette) (`Ctrl+Shift+P`) is your friend. It allows you to search for and run commands and it is a great way to discover features.
The project can be opened as a workspace in vs code by opening the src directory as a folder:
File
-> Open Folder...
Select the project's source code directory: ~/kde/src/kcalc
If you have the kdesrc-build
configuration set up as described above, VS Code will automatically detect the .vscode
folder and load the project with the correct settings.
The following configuration sections will only need to be done the first time you open a new project in VS Code.
A notification popup at the bottom-right of the window will ask if you want to install the recommended extensions for working on this project:
These extensions add support to VS Code for technologies commonly used in KDE projects, such as CMake, C++, Qt, and more.
Click Install
.
After the extensions have been installed:
If a notification prompt asks if you want to switch to a pre-release version of the C++ extension, click No
.
A notification prompt will ask Would you like to configure project "kcalc"?
Click Yes
.
A prompt will open at the top-middle of the window asking to choose a kit (a set of predefined configurations used when building and running the project). Select Unspecified
to have the kit chosen automatically based on the project and system configuration:
The integrated terminal will open at the bottom of the window, and if the project was configured successfully, the last line should say:
You are ready to start working on the code with VS Code! 🎉
To start debugging, click on the Run and Debug
icon on the left sidebar, then click on the green play button to start debugging.
If the project has multiple targets it will open a prompt at the top-middle of the window asking to choose a target. Select the target you want to debug; in this case, kcalc
:
We should now be running a debug session of the kcalc
project. 🚀
To later change the target, open the Command Palette (Ctrl+Shift+P
) and run the CMake: Set Debug Target
command.
Note
The configurations for KCMs are only generated by the newer kde-builder
build tool, and not by the legacy kdesrc-build
tool.
Note
The configurations for KCMs are only generated by the newer kde-builder
build tool, and not by the legacy kdesrc-build
tool.
We'll use the plasma-workspace
project as an example, as it contains many KDE Configuration Modules
(KCMs).
Open the build target selector by clicking the button (defaults to all
):
Filter for KCMs by typing kcm_
in the popup, and choose one of the options marked MODULE_LIBRARY
that represents a KCM:
Now you can start debugging the KCM by selecting the kcm
launch configuration and clicking the green play button:
The KCM will open in a new window, and the debugger will hit breakpoints in the C++ code. Breakpoints in QML are sadly not possible.
When developing a library, it may be convenient to launch an application that uses it from the current project. For example, working with Ark's libraries used in Dolphin context menu actions. You can set your run configuration to launch a custom binary, such as dolphin
.
To do that, follow these steps:
Open your launch.json
file (Run -> Open Configurations).
Copy the existing launch configuration from the configurations
entry in launch.json
and paste it as a new one.
In the name
field, use something meaningful; for example "Launch Dolphin" so you will recognize it from the run configuration dialog.
In the program
field, use the path to the executable to be run. For example, /home/username/kde/usr/bin/dolphin
.
Save the launch.json
file.
Now open "Run" view from the Activity Bar. Select newly appeared "Launch Dolphin" configuration.
When you debug with this configuration Ark will be built, but Dolphin will be launched, and the IDE can still hit breakpoints in the Ark code.
Reloading the window (Command Palette -> Developer: Reload Window
) can fix some issues, and cause notifications/prompts to reappear if they were missed.
Command Palette -> CMake: Delete Cache and Reconfigure
or CMake: Reset CMake Tools Extension State (For troubleshooting)
can be useful if things are not working as expected.
Note
In case something goes wrong in config generation, if using kde-builder, you can use the ide_project_configs
logger. Create the file ~/.config/kde-builder-logging.yaml
with the following content:
After that, run kde-builder as normal, and you will see corresponding debug messages.
The Command Palette (Ctrl+Shift+P
) is your friend. It allows you to search for and run commands, and is a great way to discover features.
There is extensive documentation available for VS Code at https://code.visualstudio.com/docs.
There are first-party video tutorials available at https://code.visualstudio.com/docs/getstarted/introvideos.
The templates for the .vscode
configuration files are available here if you need to reference them or create them manually.